User-Generated Content and Ever-Expanding 8Hours Ecosystem  

8Hours

Service Providers 4 years ago
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The Whitepaper for VIMWorld can be downloaded here, which includes the full details of our ecosystem.

In the previous article of the VIMWorld content economy, we elaborated on our visions for VIMWorld and EHrT ecosystem with the community. As we are approaching the first exchange listing of EHrT, we hope to shed some more light on the VIMWorld from the community developer’s perspective.

While VIMs will initially be minted and distributed by the 8Hours Foundation to be used in first-party games, VIMs are designed to be flexible. As explained in our previous article and in the whitepaper, Badges in S-tier VIMs, as well as other markers such as colored tokens, can be used to assign additional context and points to a VIM.

VIMs excel at accumulating user-generated content. As VIMWorld is designed as an open ecosystem, using examples cited earlier, VIMs can be created using user-generated content to give life to toys, cards or figurines of popular historical or branded characters. As long as they contain an approved colored token distributed by 8Hours or third-parties, they could be used in gameplay just like their mass-produced counterparts.

Imagine making a free IP toy of your favorite character from SanGuo (Three Kingdoms), Pokemon, or PlayTable’s Battlegrid, then being able to play with that toy on our platform, charting a unique story for your character that truly belongs to you.

It also opens up the possibilities of a vibrant secondary market that allows for the trading of both physical toys and the digital VIM (NFT).

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  • Content sharing
  • Blockchain content
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